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physicsforgames
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Contains the latest files for physicsforgames.com, which is a website that I am currently building to explore the topic of realtime physics in video games.
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2d
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_collisions
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polygon_polygon
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main.cpp
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2022-02-06
Fixed the SAT collision code
mattkae
2021-10-31
(mkosarek) Working undamped spring motion
Matthew Kosarek
2021-07-25
(mkosarek) Fix for wrong timestep
Matthew Kosarek
2021-07-06
(mkosarek) Done enough with SAT collisions for now
Matthew Kosarek
2021-07-01
(mkosarek) Updated roadmap
Matthew Kosarek
2021-06-30
Small optimization for polygonal intersections
Matthew Kosarek
2021-06-30
Honestly, a much better simulation going on here
Matthew Kosarek
2021-06-27
Some minor updates to SAT explanation, and made icons work everywhere
Matthew Kosarek
2021-06-24
(mkosarek) Rigidbody with rotations
Matthew Kosarek
2021-05-24
Applying force to the object using the mouse cursor
Matthew Kosarek
2021-05-19
Ignoring general SAT rotations for now, going to focus on redoing the ↵
Matthew Kosarek
original demos
2021-05-18
(mkosarek) Just need better calculations for moment of inertia and I will be ↵
Matthew Kosarek
good
2021-05-16
Moved the frontend directory up so that it no longer exists
Matthew Kosarek