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AgeCommit message (Collapse)Author
2021-06-17(WIP) Getting started in 3d landMatthew Kosarek
2021-06-06Nearly working SAT collision here, but I think I am going to piviot to ↵Matthew Kosarek
circles for sake of demonstration in this instance
2021-05-29Beginning of rigidbody tutorial #3Matthew Kosarek
2021-05-26Groundwork for 2d collision workMatthew Kosarek
2021-05-25Wow, this is why my rotational motion has been so broken for so loingMatthew Kosarek
2021-05-25Finally able to remove all of those unneeded javascript filesMatthew Kosarek
2021-05-25Added a bit of styling to the code snippetsMatthew Kosarek
2021-05-24Applying force to the object using the mouse cursorMatthew Kosarek
2021-05-24A much more palatable websiteMatthew Kosarek
2021-05-19Removed rigidbody physics demos so that I can redo them properlyMatthew Kosarek
2021-05-19Ignoring general SAT rotations for now, going to focus on redoing the ↵Matthew Kosarek
original demos
2021-05-18Updated roadmapMatthew Kosarek
2021-05-18(mkosarek) Just need better calculations for moment of inertia and I will be ↵Matthew Kosarek
good
2021-05-16Moved the frontend directory up so that it no longer existsMatthew Kosarek
2021-05-16Removed the entirety of the backendMatthew Kosarek
2021-05-13Beginnings of the general polygon page, it looks so coolMatthew Kosarek
2021-05-13Some slight number tweaks, going to move on to something more complicated ↵Matthew Kosarek
for now
2021-05-12Decently good interaction between rectangles. I am happy for nowMatthew Kosarek
2021-05-06Semi-decent wall collisions, just for funMatthew Kosarek
2021-05-02Proper intersections of rects using SATMatthew Kosarek
2021-04-27Separating axis theorem implementationMatthew Kosarek
2021-04-26Getting started on rectangle collisionsMatthew Kosarek
2021-04-25Rectangle intersection with a line completeMatthew Kosarek
2021-04-22Realized ellipse interactions were not easy, going to try and at least ↵Matthew Kosarek
finish rectangle and circles before end of month
2021-04-19Basics of the pill-pill simulationMatthew Kosarek
2021-04-18Have 2D pill collisions working pretty well nowMatthew Kosarek
2021-04-18Some more good WIPMatthew Kosarek
2021-04-11Nearly have good pill-lin collisions working, just need to get the actual ↵Matthew Kosarek
equation right
2021-04-10Added a transpiler that will make it so that we no longer need any ↵Matthew Kosarek
JavaScript of Jquery in our App
2021-04-05Properly detecting collisions with a pill as far as I can tellMatthew Kosarek
2021-04-01Lots of work in progress on pill intersections, but will have to read more ↵Matthew Kosarek
up on it
2021-03-27Drawing pretty line segments in easter colorsMatthew Kosarek
2021-03-27Drawing an ellipseMatthew Kosarek
2021-03-27Working reusable simulation loopMatthew Kosarek
2021-03-23Updating roadmap with recent workMatthew Kosarek
2021-03-23Working WebGl abstraction layer and build processMatthew Kosarek
2021-03-22Refactored frontend, beginnings of general cpp layer, and beginning roadmapMatthew Kosarek
2021-03-17Beginning to build out the orthographic renderer, and updated stylesMatthew Kosarek
2021-03-16Proper update loop for a WebAssembly scene runningMatthew Kosarek
2021-03-13My First WASM application is rendering a triangle on the frontendMatthew Kosarek
2021-03-11Selecting a better color gradient and updating it on the websiteMatthew Kosarek
2021-03-11Creating an upload script for simple RsyncsMatthew Kosarek
2021-03-02Updated stylings and very nearly have square collisions complete and properMatthew Kosarek
2021-02-27Close to being done on line-circle collisions, but it appears we're running ↵Matthew Kosarek
into a rotation problem. Going to work on square-line collisions in the meantime
2021-02-25Updated the sidebar for usability's sakeMatthew Kosarek
2021-02-23Big rework of the directory structure to make it more orderly for my brainMatthew Kosarek
2021-02-21Proper support for favicons, rigid body intersections are no longer broken, ↵Matthew Kosarek
palinko game
2021-02-20Adding the correct pre-processor definitonsMatthew Kosarek
2021-02-20Multithreading requests on the backend, and removing unnecessary filesMatthew Kosarek
2021-02-17Proper collisions happening in 2 dimensionsMatthew Kosarek