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physicsforgames
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Contains the latest files for physicsforgames.com, which is a website that I am currently building to explore the topic of realtime physics in video games.
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shared_cpp
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2022-02-26
Actual working springy rectangle
mattkae
2022-02-06
Fixed the SAT collision code
mattkae
2022-02-06
Working softbody simulation
mattkae
2022-01-23
Able to hover, click, and drag a joint
mattkae
2022-01-22
(mkosarek) Added dots to the spring bodied rectangle
mattkae
2022-01-22
Rendering the square for the spring rectangle
mattkae
2021-11-14
(mkosarek) Working on undamped and damped
Matthew Kosarek
2021-10-31
(mkosarek) Working undamped spring motion
Matthew Kosarek
2021-10-23
(mkosarek) Cube to better understand the bounds
Matthew Kosarek
2021-10-17
Rotating spheres in the 3D scene
Matthew Kosarek
2021-07-25
(mkosarek) Fix for wrong timestep
Matthew Kosarek
2021-07-20
(mkosarek) Decent mathlib
Matthew Kosarek
2021-07-18
(mkosarek) better mathlib now containing quaternions
Matthew Kosarek
2021-06-17
(mkosarek) Beginning to explain rigidbody physics in a reasonable way
Matthew Kosarek
2021-06-17
Rotating 3d square
Matthew Kosarek
2021-06-17
(WIP) Getting started in 3d land
Matthew Kosarek
2021-05-24
Applying force to the object using the mouse cursor
Matthew Kosarek
2021-05-16
Moved the frontend directory up so that it no longer exists
Matthew Kosarek