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#include "undamped.h"
#include "damped.h"
#include "../../../shared_cpp/WebglContext.h"
WebglContext context;
int main() {
Damped::init(&context);
Undamped::init(&context);
return 0;
}
//
// Interactions with DOM handled below
//
extern "C" {
// -- Undamped
EMSCRIPTEN_KEEPALIVE void Undamped_SetLength(float length) {
Undamped::UndampedInitVariables initVariables = Undamped::getInitVariables();
initVariables.springLength = length;
Undamped::setInitVariables(initVariables);
}
EMSCRIPTEN_KEEPALIVE void Undamped_SetDisplacement(float displacement) {
Undamped::UndampedInitVariables initVariables = Undamped::getInitVariables();
initVariables.initialDisplacement = displacement;
Undamped::setInitVariables(initVariables);
}
EMSCRIPTEN_KEEPALIVE void Undamped_SetK(float k) {
Undamped::UndampedInitVariables initVariables = Undamped::getInitVariables();
initVariables.k = k;
Undamped::setInitVariables(initVariables);
}
EMSCRIPTEN_KEEPALIVE void Undamped_SetMass(float mass) {
Undamped::UndampedInitVariables initVariables = Undamped::getInitVariables();
initVariables.mass = mass;
Undamped::setInitVariables(initVariables);
}
// -- Damped
EMSCRIPTEN_KEEPALIVE void Damped_SetLength(float length) {
Damped::DampedInitVariables initVariables = Damped::getInitVariables();
initVariables.springLength = length;
Damped::setInitVariables(initVariables);
}
EMSCRIPTEN_KEEPALIVE void Damped_SetDisplacement(float displacement) {
Damped::DampedInitVariables initVariables = Damped::getInitVariables();
initVariables.initialDisplacement = displacement;
Damped::setInitVariables(initVariables);
}
EMSCRIPTEN_KEEPALIVE void Damped_SetK(float k) {
Damped::DampedInitVariables initVariables = Damped::getInitVariables();
initVariables.k = k;
Damped::setInitVariables(initVariables);
}
EMSCRIPTEN_KEEPALIVE void Damped_SetMass(float mass) {
Damped::DampedInitVariables initVariables = Damped::getInitVariables();
initVariables.mass = mass;
Damped::setInitVariables(initVariables);
}
EMSCRIPTEN_KEEPALIVE void Damped_SetC(float c) {
Damped::DampedInitVariables initVariables = Damped::getInitVariables();
initVariables.c = c;
Damped::setInitVariables(initVariables);
}
}
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