diff options
author | mattkae <mattkae@protonmail.com> | 2023-08-13 16:02:22 -0400 |
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committer | mattkae <mattkae@protonmail.com> | 2023-08-13 16:02:22 -0400 |
commit | 056d4560f72a9ec281f8df31aa2a7d8241d6adf1 (patch) | |
tree | d0bcbe3ad5dd9e4efb662389b1aa6806cc4365ef /themes/src/shaders/renderer2d_vert.cpp | |
parent | b6a666e96ffd04bd6d52be8fd9899faf27b751db (diff) |
Generating a cpp file for shaders
Diffstat (limited to 'themes/src/shaders/renderer2d_vert.cpp')
-rw-r--r-- | themes/src/shaders/renderer2d_vert.cpp | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/themes/src/shaders/renderer2d_vert.cpp b/themes/src/shaders/renderer2d_vert.cpp new file mode 100644 index 0000000..9b4182e --- /dev/null +++ b/themes/src/shaders/renderer2d_vert.cpp @@ -0,0 +1,16 @@ +#include "renderer2d_vert.h" + +const char* shader_renderer2d_vert = " \n" +"attribute vec2 position; \n" +"attribute vec4 color; \n" +"attribute mat4 vMatrix; \n" +"uniform mat4 projection; \n" +"uniform mat4 model; \n" +"varying lowp vec4 VertexColor; \n" +" \n" +"void main() { \n" +" vec4 fragmentPosition = projection * model * vMatrix * vec4(position.x, position.y, 0, 1); \n" +" gl_Position = fragmentPosition; \n" +" VertexColor = color; \n" +"} \n" +" \n"; |