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authorMatthew Kosarek <mattkae@protonmail.com>2021-07-25 20:20:10 -0400
committerMatthew Kosarek <mattkae@protonmail.com>2021-07-25 20:20:10 -0400
commit05c4522e5ff424c65aab7cd36c7a15313630ac61 (patch)
tree4b1f5310029728d46fe3464a500400a2e89fbf13 /2d/rigidbody/rigidbody_1.html
parent26d073d768c1a0560fa4358246acd1e308eff7b6 (diff)
(mkosarek) Fix for wrong timestep
Diffstat (limited to '2d/rigidbody/rigidbody_1.html')
-rw-r--r--2d/rigidbody/rigidbody_1.html2
1 files changed, 1 insertions, 1 deletions
diff --git a/2d/rigidbody/rigidbody_1.html b/2d/rigidbody/rigidbody_1.html
index b98d292..0d50904 100644
--- a/2d/rigidbody/rigidbody_1.html
+++ b/2d/rigidbody/rigidbody_1.html
@@ -200,7 +200,7 @@
<span class="code_comment">// to calculate the fractional amount of force that was applied in this frame.</span>
<span class="code_keyword">float32</span> impulseDtSeconds = nextTimeAppliedSeconds - i.timeAppliedSeconds;
<span class="code_keyword">Vector2</span> forceToApply = i.force * (impulseDtSeconds / i.timeOfApplicationSeconds);
- force += forceToApply * impulseDtSeconds;
+ force += forceToApply;
i.timeAppliedSeconds = nextTimeAppliedSeconds;
}