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author | Matthew Kosarek <mattkae@protonmail.com> | 2021-07-25 20:20:10 -0400 |
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committer | Matthew Kosarek <mattkae@protonmail.com> | 2021-07-25 20:20:10 -0400 |
commit | 05c4522e5ff424c65aab7cd36c7a15313630ac61 (patch) | |
tree | 4b1f5310029728d46fe3464a500400a2e89fbf13 /2d/rigidbody/rigidbody_1.html | |
parent | 26d073d768c1a0560fa4358246acd1e308eff7b6 (diff) |
(mkosarek) Fix for wrong timestep
Diffstat (limited to '2d/rigidbody/rigidbody_1.html')
-rw-r--r-- | 2d/rigidbody/rigidbody_1.html | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/2d/rigidbody/rigidbody_1.html b/2d/rigidbody/rigidbody_1.html index b98d292..0d50904 100644 --- a/2d/rigidbody/rigidbody_1.html +++ b/2d/rigidbody/rigidbody_1.html @@ -200,7 +200,7 @@ <span class="code_comment">// to calculate the fractional amount of force that was applied in this frame.</span> <span class="code_keyword">float32</span> impulseDtSeconds = nextTimeAppliedSeconds - i.timeAppliedSeconds; <span class="code_keyword">Vector2</span> forceToApply = i.force * (impulseDtSeconds / i.timeOfApplicationSeconds); - force += forceToApply * impulseDtSeconds; + force += forceToApply; i.timeAppliedSeconds = nextTimeAppliedSeconds; } |