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physicsforgames
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Contains the latest files for physicsforgames.com, which is a website that I am currently building to explore the topic of realtime physics in video games.
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2d
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rigidbody
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rigidbody_1.html
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2022-01-22
Rendering the square for the spring rectangle
mattkae
2021-11-14
(mkosarek) Working on undamped and damped
Matthew Kosarek
2021-10-31
(mkosarek) Working undamped spring motion
Matthew Kosarek
2021-10-17
Rotating spheres in the 3D scene
Matthew Kosarek
2021-07-25
(mkosarek) Fix for wrong timestep
Matthew Kosarek
2021-06-27
Some minor updates to SAT explanation, and made icons work everywhere
Matthew Kosarek
2021-06-24
(mkosarek) Decent enough discussion of 2d rotational forces
Matthew Kosarek
2021-06-24
(mkosarek) Updated discussion on what we mean when we say rigid body
Matthew Kosarek
2021-06-24
Decently working demo for rigidbody 1
Matthew Kosarek
2021-06-24
Updating roadmap, and getting started on SAT collisions
Matthew Kosarek
2021-06-22
Adding meta tags, not sure if they'll even work tho
Matthew Kosarek
2021-06-22
Sort of handling comments in the transpiler
Matthew Kosarek
2021-06-22
Impulses, and entirely finished with rigid body demo #1
Matthew Kosarek
2021-06-21
(mkosarek) Transpiling code snippets in a shotty way, but it is good enough
Matthew Kosarek
2021-06-17
(mkosarek) Beginning to explain rigidbody physics in a reasonable way
Matthew Kosarek
2021-06-17
(mkosarek) Updated roadmap and hiding pill collisions for now
Matthew Kosarek
2021-06-17
(WIP) Getting started in 3d land
Matthew Kosarek
2021-05-26
Groundwork for 2d collision work
Matthew Kosarek
2021-05-25
Wow, this is why my rotational motion has been so broken for so loing
Matthew Kosarek
2021-05-25
Finally able to remove all of those unneeded javascript files
Matthew Kosarek
2021-05-24
Applying force to the object using the mouse cursor
Matthew Kosarek
2021-05-24
A much more palatable website
Matthew Kosarek
2021-05-19
Removed rigidbody physics demos so that I can redo them properly
Matthew Kosarek