diff options
author | Matthew Kosarek <matthew.kosarek@vention.cc> | 2021-02-23 19:39:16 -0500 |
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committer | Matthew Kosarek <matthew.kosarek@vention.cc> | 2021-02-23 19:39:16 -0500 |
commit | f0d1398b0d1b1a7c5bd1d4e0b3488b7f1aa74364 (patch) | |
tree | 4279b063052fb71ef5ff34a2f2f93d5c7b870b98 /frontend/_rigidbody/shader.js | |
parent | ece2b67aa689aee0b881bac17a62c16e0469bc56 (diff) |
Big rework of the directory structure to make it more orderly for my brain
Diffstat (limited to 'frontend/_rigidbody/shader.js')
-rw-r--r-- | frontend/_rigidbody/shader.js | 60 |
1 files changed, 0 insertions, 60 deletions
diff --git a/frontend/_rigidbody/shader.js b/frontend/_rigidbody/shader.js deleted file mode 100644 index bf08638..0000000 --- a/frontend/_rigidbody/shader.js +++ /dev/null @@ -1,60 +0,0 @@ -function loadShader(pGl, pShaderType, pShaderSource) { - const lShader = pGl.createShader(pShaderType); - pGl.shaderSource(lShader, pShaderSource); - pGl.compileShader(lShader); - if (!pGl.getShaderParameter(lShader, pGl.COMPILE_STATUS)) { - alert('An error occurred compiling the shaders: ' + pGl.getShaderInfoLog(lShader)); - pGl.deleteShader(lShader); - return null; - } - - return lShader; -} - -function loadOrthographicShader(pGl) { - var lVertex, lFragment; - - function lLoadShaders() { - const lVertexShader = loadShader(pGl, pGl.VERTEX_SHADER, lVertex); - const lFragmentShader = loadShader(pGl, pGl.FRAGMENT_SHADER, lFragment); - - const lShaderProgram = pGl.createProgram(); - pGl.attachShader(lShaderProgram, lVertexShader); - pGl.attachShader(lShaderProgram, lFragmentShader); - pGl.linkProgram(lShaderProgram); - - if (!pGl.getProgramParameter(lShaderProgram, pGl.LINK_STATUS)) { - alert('Unable to initialize the shader program: ' + pGl.getProgramInfoLog(lShaderProgram)); - return null; - } - - return { - program: lShaderProgram, - attributeLocations: { - position: pGl.getAttribLocation(lShaderProgram, 'position'), - color: pGl.getAttribLocation(lShaderProgram, 'color') - }, - uniformLocations: { - projection: pGl.getUniformLocation(lShaderProgram, 'projection'), - model: pGl.getUniformLocation(lShaderProgram, 'model') - } - } - } - - return fetch('/_rigidbody/shaders/orthographic.vert').then(function(pResponse) { - if (pResponse.status === 200) { - return pResponse.text().then(function(pShader) { - lVertex = pShader; - - return fetch('/_rigidbody/shaders/orthographic.frag').then(function(pResponse) { - if (pResponse.status === 200) { - return pResponse.text().then(function(pShader) { - lFragment = pShader; - return lLoadShaders(); - }); - } - }); - }); - } - }); -}
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