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-rw-r--r--3d/rigidbody/main.cpp133
1 files changed, 133 insertions, 0 deletions
diff --git a/3d/rigidbody/main.cpp b/3d/rigidbody/main.cpp
new file mode 100644
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+++ b/3d/rigidbody/main.cpp
@@ -0,0 +1,133 @@
+#include "../../shared_cpp/Renderer3d.h"
+#include "../../shared_cpp/Camera3d.h"
+#include "../../shared_cpp/types.h"
+#include "../../shared_cpp/WebglContext.h"
+#include "../../shared_cpp/mathlib.h"
+#include "../../shared_cpp/MainLoop.h"
+#include <cstdio>
+#include <cmath>
+#include <emscripten/html5.h>
+#include <unistd.h>
+#include <pthread.h>
+#include <cmath>
+#include <cfloat>
+
+struct Cube {
+ Mesh3d mesh;
+
+ void load(Renderer3d* renderer) {
+ Vertex3d cubeVertices[] = {
+ {
+ Vector3 { -1.0, -1.0, 1.0 },
+ Vector3()
+ },
+ {
+ Vector3 { 1.0, -1.0, 1.0 },
+ Vector3()
+ },
+ {
+ Vector3 { -1.0, 1.0, 1.0 },
+ Vector3()
+ },
+ {
+ Vector3 { 1.0, 1.0, 1.0 },
+ Vector3()
+ },
+ {
+ Vector3 { -1.0, -1.0, -1.0 },
+ Vector3()
+ },
+ {
+ Vector3 { 1.0, -1.0, -1.0 },
+ Vector3()
+ },
+ {
+ Vector3 { -1.0, 1.0, -1.0 },
+ Vector3()
+ },
+ {
+ Vector3 { 1.0, 1.0, -1.0 },
+ Vector3()
+ }
+ };
+
+
+ uint32 cubeIndices[] = {
+ 0, 1, 2, 3, 7, 1, 5, 4, 7, 6, 2, 4, 0, 1
+ };
+
+
+ mesh.load(&cubeVertices[0], 8, cubeIndices, 14, renderer);
+ }
+
+ void update(float32 dtSeconds) {
+ mesh.model = mesh.model.rotate2D((PI / 8.f) * dtSeconds);
+ }
+
+ void render(Renderer3d* renderer) {
+ mesh.render(renderer);
+ }
+
+ void unload() {
+ mesh.unload();
+ }
+};
+
+EM_BOOL onPlayClicked(int eventType, const EmscriptenMouseEvent* mouseEvent, void* userData);
+EM_BOOL onStopClicked(int eventType, const EmscriptenMouseEvent* mouseEvent, void* userData);
+
+void load();
+void update(float32 time, void* userData);
+void unload();
+
+WebglContext context;
+Renderer3d renderer;
+Camera3d camera;
+MainLoop mainLoop;
+bool isIntersectingPointer = false;
+Cube cube;
+
+int main() {
+ context.init("#gl_canvas");
+ emscripten_set_click_callback("#gl_canvas_play", NULL, false, onPlayClicked);
+ emscripten_set_click_callback("#gl_canvas_stop", NULL, false, onStopClicked);
+ return 0;
+}
+
+void load() {
+ renderer.load(&context);
+ cube.load(&renderer);
+ camera.projection = camera.projection.getPerspectiveProjection(0.1f, 100.f, PI / 2.f, 800.f / 600.f);
+ camera.view = camera.view.translate({ 0, 0, -10 });
+ mainLoop.run(update);
+}
+
+void update(float32 deltaTimeSeconds, void* userData) {
+ cube.update(deltaTimeSeconds);
+
+ // Renderer
+ renderer.render(&camera);
+ cube.render(&renderer);
+}
+
+void unload() {
+ mainLoop.stop();
+ renderer.unload();
+ cube.unload();
+}
+
+//
+// Interactions with DOM handled below
+//
+EM_BOOL onPlayClicked(int eventType, const EmscriptenMouseEvent* mouseEvent, void* userData) {
+ printf("Play clicked\n");
+
+ load();
+ return true;
+}
+
+EM_BOOL onStopClicked(int eventType, const EmscriptenMouseEvent* mouseEvent, void* userData) {
+ printf("Stop clicked\n");
+ unload();
+ return true;
+}