diff options
author | Matthew Kosarek <mattkae@protonmail.com> | 2021-06-21 20:05:08 -0400 |
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committer | Matthew Kosarek <mattkae@protonmail.com> | 2021-06-21 20:05:08 -0400 |
commit | a36f425491aaf019243a31179e80cb10ea62db59 (patch) | |
tree | f0c2e4677011b6595a51b628326bc2595bd08681 /2d/rigidbody/rigidbody_1.html.content | |
parent | 454fa3628bd35a37b7ed147a081f8f25590b3232 (diff) |
(mkosarek) Transpiling code snippets in a shotty way, but it is good enough
Diffstat (limited to '2d/rigidbody/rigidbody_1.html.content')
-rw-r--r-- | 2d/rigidbody/rigidbody_1.html.content | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/2d/rigidbody/rigidbody_1.html.content b/2d/rigidbody/rigidbody_1.html.content index 0e75bdc..de3898a 100644 --- a/2d/rigidbody/rigidbody_1.html.content +++ b/2d/rigidbody/rigidbody_1.html.content @@ -43,7 +43,7 @@ <p> Now that we have that understanding, we can begin setting up our rigidbody data structure. - {{{rigidbody_1/snippet1.cpp}}} + #SNIPPET rigidbody_1/snippet1.cpp As you can see, the base data structure exactly mirrors what we already know from 2D newtonian physics. </p> @@ -53,7 +53,7 @@ <p> Now, let's put that Rigidbody data structure to work! As I mentioned earlier, you can think of dynamics as the <i>input</i> to the system. What we're going to do now is add a way to - {{{rigidbody_1/snippet2.cpp}}} + #SNIPPET rigidbody_1/snippet2.cpp </p> </section> <section> |