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diff --git a/2d/_collisions/rectangle_rectangle.html.content b/2d/_collisions/rectangle_rectangle.html.content
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--- a/2d/_collisions/rectangle_rectangle.html.content
+++ b/2d/_collisions/rectangle_rectangle.html.content
@@ -69,7 +69,7 @@ Vector2 getNormalToLineSegment(LineSegment* segment) {
<footer id="references">
<h2>References</h2>
<ul>
- <li><a href="https://dyn4j.org/2010/01/sat/">Great SAT Explanation</a></li>
+ <li><a href="https://dyn4j.org/2010/01/sat/">Separating Axis Theorem Explanation</a></li>
<li><a href="https://www.gamedev.net/forums/topic/588070-seperating-axis-theorem---how-to-resolve-contact-points/">SAT Finding Collision Points</a></li>
</ul>
</footer>